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Firebreathing
Firebreathing Red (1)
Enchantment — Aura

Enchant creature

Red: Enchanted creature gets +1/+0 until end of turn.

Revised Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Ninth Edition (Common)
Mirage (Common)
Tenth Edition (Common)
Magic 2010 (Common)
Magic 2012 (Common)
Firestorm Phoenix
Firestorm Phoenix 4RedRed (6)
Creature — Phoenix (3/2)

Flying

If Firestorm Phoenix would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it.

Legends (Rare)
Other Versions
Masters Edition III (Rare)
Fishliver Oil
Fishliver Oil 1Blue (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.)

Chronicles (Common)
Other Versions
Ninth Edition (Common)
Arabian Nights (Common)
Fissure
Fissure 3RedRed (5)
Instant

Destroy target creature or land. It can't be regenerated.

The Dark (Common)
Other Versions
Fourth Edition (Common)
Masters Edition (Common)
Flash Counter
Flash Counter 1Blue (2)
Instant

Counter target instant spell.

Legends (Common)
Other Versions
Eighth Edition (Common)
Flash Flood
Flash Flood Blue (1)
Instant

Choose one —

• Destroy target red permanent.

• Return target Mountain to its owner's hand.

Chronicles (Common)
Other Versions
Legends (Common)
Masters Edition III (Uncommon)
Flashfires
Flashfires 3Red (4)
Sorcery

Destroy all Plains.

Revised Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Portal (Uncommon)
Flight
Flight Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Revised Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Starter 2000 (Common)
Magic 2012 (Common)
Flood
Flood Blue (1)
Enchantment

BlueBlue: Tap target creature without flying.

The Dark (Uncommon)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Battle Royale Box Set (Common)
Floral Spuzzem
Floral Spuzzem 3Green (4)
Creature — Elemental (2/2)

Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, Floral Spuzzem assigns no combat damage this turn.

Legends (Uncommon)
Flying Carpet
Flying Carpet 4 (4)
Artifact

2, Tap: Target creature gains flying until end of turn.

Revised Edition (Rare)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Arabian Nights (Uncommon)
Masters Edition IV (Common)
Flying Men
Flying Men Blue (1)
Creature — Human (1/1)

Flying

Arabian Nights (Common)
Other Versions
Time Spiral "Timeshifted" (Special)
Fog
Fog Green (1)
Instant

Prevent all combat damage that would be dealt this turn.

Revised Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Mirage (Common)
Beatdown Box Set (Common)
Magic 2010 (Common)
Archenemy (Common)
Magic 2011 (Common)
Masters Edition IV (Common)
Magic 2012 (Common)
Magic 2013 (Common)
Magic 2014 Core Set (Common)
Eternal Masters (Common)
Jumpstart: Historic Horizons (Common)
Force of Nature
Force of Nature 2GreenGreenGreenGreen (6)
Creature — Elemental (8/8)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay GreenGreenGreenGreen.

Revised Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Ninth Edition (Rare)
Beatdown Box Set (Rare)
Masters Edition IV (Rare)
Force Spike
Force Spike Blue (1)
Instant

Counter target spell unless its controller pays 1.

Legends (Common)
Other Versions
Fifth Edition (Common)
Seventh Edition (Common)
Masters Edition III (Common)
Duel Decks: Izzet vs. Golgari (Common)
Jumpstart: Historic Horizons (Common)
Forcefield
Forcefield 3 (3)
Artifact

1: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.

Unlimited Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Masters Edition (Rare)
Forest
Forest (0)
Basic Land — Forest

Revised Edition (Land)
Other Versions
Limited Edition Alpha (Land)
Limited Edition Beta (Land)
Unlimited Edition (Land)
Fourth Edition (Land)
Fifth Edition (Land)
Classic Sixth Edition (Land)
Seventh Edition (Land)
Eighth Edition (Land)
Ninth Edition (Land)
Ice Age (Land)
Mirage (Land)
Tempest (Land)
Urza's Saga (Land)
Mercadian Masques (Land)
Invasion (Land)
Odyssey (Land)
Onslaught (Land)
Mirrodin (Land)
Champions of Kamigawa (Land)
Ravnica: City of Guilds (Land)
Time Spiral (Land)
Tenth Edition (Land)
Lorwyn (Land)
Shadowmoor (Land)
Shards of Alara (Land)
Starter 1999 (Land)
Starter 2000 (Land)
Battle Royale Box Set (Land)
Beatdown Box Set (Land)
Portal (Land)
Portal Second Age (Land)
Portal Three Kingdoms (Land)
Unglued (Common)
Unhinged (Land)
Duel Decks: Elves vs. Goblins (Land)
Masters Edition (Land)
Magic 2010 (Land)
Planechase (Land)
Masters Edition III (Land)
Zendikar (Land)
Duel Decks: Garruk vs. Liliana (Land)
Premium Deck Series: Slivers (Land)
Duel Decks: Phyrexia vs. the Coalition (Land)
Rise of the Eldrazi (Land)
Archenemy (Land)
Magic 2011 (Land)
Scars of Mirrodin (Land)
Mirrodin Besieged (Land)
Duel Decks: Knights vs. Dragons (Land)
New Phyrexia (Land)
Magic: The Gathering-Commander (Land)
Magic 2012 (Land)
Duel Decks: Ajani vs. Nicol Bolas (Land)
Innistrad (Land)
Avacyn Restored (Land)
Planechase 2012 Edition (Land)
Magic 2013 (Land)
Duel Decks: Izzet vs. Golgari (Land)
Return to Ravnica (Land)
Magic 2014 Core Set (Land)
Duel Decks: Heroes vs. Monsters (Land)
Theros (Land)
Commander 2013 Edition (Land)
Duel Decks: Jace vs. Vraska (Land)
Magic 2015 Core Set (Land)
Khans of Tarkir (Land)
Commander 2014 (Land)
Fate Reforged (Land)
Duel Decks Anthology, Elves vs. Goblins (Land)
Duel Decks Anthology, Garruk vs. Liliana (Land)
Duel Decks: Elspeth vs. Kiora (Land)
Dragons of Tarkir (Land)
Tempest Remastered (Land)
Magic Origins (Land)
Duel Decks: Zendikar vs. Eldrazi (Land)
Battle for Zendikar (Land)
Commander 2015 (Land)
Shadows over Innistrad (Land)
Duel Decks: Nissa vs. Ob Nixilis (Land)
Kaladesh (Land)
Commander 2016 (Land)
Planechase Anthology (Land)
Duel Decks: Mind vs. Might (Land)
Amonkhet (Land)
Commander Anthology (Land)
Archenemy: Nicol Bolas (Land)
Hour of Devastation (Land)
Commander 2017 (Land)
Ixalan (Land)
Unstable (Land)
Rivals of Ixalan (Land)
Duel Decks: Elves vs. Inventors (Land)
Dominaria (Land)
Battlebond (Land)
Commander Anthology 2018 (Land)
Global Series: Jiang Yanggu and Mu Yanling (Land)
Core Set 2019 (Land)
Commander 2018 (Land)
Guilds of Ravnica (Land)
Guild Kit: Golgari (Land)
Guild Kit: Selesnya (Land)
Game Night (Land)
Ravnica Allegiance (Land)
Guild Kit: Gruul (Land)
Guild Kit: Simic (Land)
War of the Spark (Land)
Core Set 2020 (Land)
Commander 2019 (Land)
Throne of Eldraine (Land)
Game Night 2019 (Land)
Theros Beyond Death (Land)
Secret Lair Drop (Land)
Unsanctioned (Land)
Ikoria: Lair of Behemoths (Land)
Core Set 2021 (Land)
Jumpstart (Land)
Double Masters (Land)
Zendikar Rising (Land)
Commander Legends (Land)
Kaldheim (Land)
Strixhaven: School of Mages (Land)
Modern Horizons 2 (Land)
Adventures in the Forgotten Realms (Land)
Innistrad: Midnight Hunt (Land)
Innistrad: Crimson Vow (Land)
Amonkhet Remastered (Land)
Kaladesh Remastered (Land)
Arena Base Set (Land)
Kamigawa: Neon Dynasty (Land)
Streets of New Capenna (Land)
Commander Legends: Battle for Baldur's Gate (Land)
Alchemy Horizons: Baldur's Gate (Land)
Dominaria United (Land)
Unfinity (Land)
Warhammer 40,000 Commander (Land)
Game Night: Free-For-All (Land)
The Brothers' War (Land)
Jumpstart 2022 (Land)
Dominaria Remastered (Land)
Phyrexia: All Will Be One (Land)
Shadows Over Innistrad Remastered (Land)
March of the Machine (Land)
The Lord of the Rings: Tales of Middle Earth (Land)
Commander Masters (Land)
Wilds of Eldraine (Land)
Doctor Who Commander (Land)
The Lost Caverns of Ixalan (Land)
Jurassic World Collection Cards (Land)
Murders at Karlov Manor (Land)
Ravnica Clue Edition (Land)
Magic The Gathering—Fallout (Land)
Outlaws of Thunder Junction (Land)
Forethought Amulet
Forethought Amulet 5 (5)
Artifact

At the beginning of your upkeep, sacrifice Forethought Amulet unless you pay 3.

If an instant or sorcery source would deal 3 or more damage to you, it deals 2 damage to you instead.

Legends (Rare)
Fork
Fork RedRed (2)
Instant

Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.

Revised Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Masters Edition IV (Rare)
Fortified Area
Fortified Area 1WhiteWhite (3)
Enchantment

Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Legends (Uncommon)
Other Versions
Fourth Edition (Common)
Fountain of Youth
Fountain of Youth 0 (0)
Artifact

2, Tap: You gain 1 life.

Chronicles (Common)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
The Dark (Uncommon)
Tenth Edition (Uncommon)
Frankenstein's Monster
Frankenstein's Monster Variable ColorlessBlackBlack (2)
Creature — Zombie (0/1)

As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it.

The Dark (Rare)
Frost Giant
Frost Giant 3RedRedRed (6)
Creature — Giant (4/4)

Rampage 2 <I>(Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)</I>

Legends (Uncommon)
Other Versions
Masters Edition III (Uncommon)
Frozen Shade
Frozen Shade 2Black (3)
Creature — Shade (0/1)

Black: Frozen Shade gets +1/+1 until end of turn.

Revised Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Fungal Bloom
Fungal Bloom GreenGreen (2)
Enchantment

GreenGreen: Put a spore counter on target Fungus.

Fallen Empires (Rare)
Other Versions
Masters Edition II (Rare)
Fungusaur
Fungusaur 3Green (4)
Creature — Fungus Dinosaur (2/2)

Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.

Revised Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Eighth Edition (Rare)
Gabriel Angelfire
Gabriel Angelfire 3GreenGreenWhiteWhite (7)
Legendary Creature — Angel (4/4)

At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. <I>(Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)</I>

Chronicles (Rare)
Other Versions
Legends (Rare)
Masters Edition III (Rare)
Gaea's Avenger
Gaea's Avenger 1GreenGreen (3)
Creature — Treefolk (1+*/1+*)

Gaea's Avenger's power and toughness are each equal to 1 plus the number of artifacts your opponents control.

Antiquities (Rare)
Other Versions
Masters Edition IV (Uncommon)
Gaea's Liege
Gaea's Liege 3GreenGreenGreen (6)
Creature — Avatar (*/*)

As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.

Tap: Target land becomes a Forest until Gaea's Liege leaves the battlefield.

Revised Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Fourth Edition (Rare)
Time Spiral "Timeshifted" (Special)
Gaea's Touch
Gaea's Touch GreenGreen (2)
Enchantment

0: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.

Sacrifice Gaea's Touch: Add GreenGreen.

The Dark (Common)
Other Versions
Masters Edition III (Uncommon)
Gaseous Form
Gaseous Form 2Blue (3)
Enchantment — Aura

Enchant creature

Prevent all combat damage that would be dealt to and dealt by enchanted creature.

Legends (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Tempest (Common)
Beatdown Box Set (Common)
Tempest Remastered (Common)
Eternal Masters (Common)
Gate to Phyrexia
Gate to Phyrexia BlackBlack (2)
Enchantment

Sacrifice a creature: Destroy target artifact. Activate only during your upkeep and only once each turn.

Antiquities (Uncommon)
Other Versions
Masters Edition IV (Uncommon)
Gauntlet of Might
Gauntlet of Might 4 (4)
Artifact

Red creatures get +1/+1.

Whenever a Mountain is tapped for mana, its controller adds an additional Red.

Unlimited Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Masters Edition IV (Rare)
Gauntlets of Chaos
Gauntlets of Chaos 5 (5)
Artifact

5, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.

Chronicles (Rare)
Other Versions
Fifth Edition (Rare)
Legends (Rare)
Masters Edition III (Rare)
Ghazbán Ogre
Ghazbán Ogre Green (1)
Creature — Ogre (2/2)

At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre.

Chronicles (Common)
Other Versions
Fifth Edition (Common)
Arabian Nights (Common)
Masters Edition (Common)
Ghost Ship
Ghost Ship 2BlueBlue (4)
Creature — Spirit (2/4)

Flying

BlueBlueBlue: Regenerate Ghost Ship.

The Dark (Common)
Other Versions
Fourth Edition (Uncommon)
Time Spiral "Timeshifted" (Special)
Masters 25 (Common)
Ghosts of the Damned
Ghosts of the Damned 1BlackBlack (3)
Creature — Spirit (0/2)

Tap: Target creature gets -1/-0 until end of turn.

Legends (Common)
Other Versions
Masters Edition III (Common)
Giant Growth
Giant Growth Green (1)
Instant

Target creature gets +3/+3 until end of turn.

Revised Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Ice Age (Common)
Tenth Edition (Common)
Starter 2000 (Common)
Battle Royale Box Set (Common)
Beatdown Box Set (Common)
Duel Decks: Elves vs. Goblins (Common)
Masters Edition II (Common)
Magic 2010 (Common)
Masters Edition III (Common)
Duel Decks: Garruk vs. Liliana (Common)
Magic 2011 (Common)
Masters Edition IV (Common)
Return to Ravnica (Common)
Magic 2014 Core Set (Common)
Duel Decks Anthology, Elves vs. Goblins (Common)
Duel Decks Anthology, Garruk vs. Liliana (Common)
Explorers of Ixalan (Common)
Masters 25 (Common)
Battlebond (Common)
War of the Spark (Common)
Jumpstart: Historic Horizons (Common)
The Brothers' War (Common)
Giant Shark
Giant Shark 5Blue (6)
Creature — Shark (4/4)

Giant Shark can't attack unless defending player controls an Island.

Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn.

When you control no Islands, sacrifice Giant Shark.

The Dark (Common)
Giant Slug
Giant Slug 1Black (2)
Creature — Slug (1/1)

5: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn. (It can't be blocked as long as defending player controls a land of that type.)

Chronicles (Common)
Other Versions
Legends (Common)
Giant Spider
Giant Spider 3Green (4)
Creature — Spider (2/4)

Reach (This creature can block creatures with flying.)

Revised Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tenth Edition (Common)
Portal (Common)
Magic 2010 (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Magic 2014 Core Set (Common)
Amonkhet (Common)
Global Series: Jiang Yanggu and Mu Yanling (Common)
Core Set 2019 (Common)
Dominaria Remastered (Common)
Giant Strength
Giant Strength RedRed (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Legends (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Tempest (Common)
Vintage Masters (Common)
Giant Tortoise
Giant Tortoise 1Blue (2)
Creature — Turtle (1/1)

Giant Tortoise gets +0/+3 as long as it's untapped.

Arabian Nights (Common)
Other Versions
Fourth Edition (Common)
Masters Edition (Common)
Masters Edition IV (Common)
Eternal Masters (Common)
Giant Turtle
Giant Turtle 1GreenGreen (3)
Creature — Turtle (2/4)

Giant Turtle can't attack if it attacked during your last turn.

Legends (Common)
Glasses of Urza
Glasses of Urza 1 (1)
Artifact

Tap: Look at target player's hand.

Revised Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Masters Edition IV (Common)
Gloom
Gloom 2Black (3)
Enchantment

White spells cost 3 more to cast.

Activated abilities of white enchantments cost 3 more to activate.

Revised Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Masters Edition IV (Rare)
Glyph of Delusion
Glyph of Delusion Blue (1)
Instant

Put X glyph counters on target creature that target Wall blocked this turn, where X is the power of that blocked creature. The creature gains "This creature doesn't untap during your untap step if it has a glyph counter on it" and "At the beginning of your upkeep, remove a glyph counter from this creature."

Legends (Common)
Glyph of Destruction
Glyph of Destruction Red (1)
Instant

Target blocking Wall you control gets +10/+0 until end of combat. Prevent all damage that would be dealt to it this turn. Destroy it at the beginning of the next end step.

Legends (Common)
Glyph of Doom
Glyph of Doom Black (1)
Instant

Choose target Wall creature. At this turn's next end of combat, destroy all creatures that were blocked by that creature this turn.

Legends (Common)
Glyph of Life
Glyph of Life White (1)
Instant

Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life.

Legends (Common)
Glyph of Reincarnation
Glyph of Reincarnation Green (1)
Instant

Cast this spell only after combat.

Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature that died this way, put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that Wall onto the battlefield under its owner's control.

Legends (Common)
Goblin Artisans
Goblin Artisans Red (1)
Creature — Goblin Artificer (1/1)

Tap: Flip a coin. If you win the flip, draw a card. If you lose the flip, counter target artifact spell you control that isn't the target of an ability from another creature named Goblin Artisans.

Chronicles (Uncommon)
Other Versions
Antiquities (Uncommon)
Goblin Balloon Brigade
Goblin Balloon Brigade Red (1)
Creature — Goblin Warrior (1/1)

Red: Goblin Balloon Brigade gains flying until end of turn.

Revised Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Fourth Edition (Uncommon)
Ninth Edition (Uncommon)
Magic 2011 (Common)
Conspiracy: Take the Crown (Common)
Goblin Caves
Goblin Caves 1RedRed (3)
Enchantment — Aura

Enchant land

As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.

The Dark (Common)
Other Versions
Masters Edition IV (Common)
Goblin Chirurgeon
Goblin Chirurgeon Red (1)
Creature — Goblin Shaman (0/2)

Sacrifice a Goblin: Regenerate target creature.

Fallen Empires (Common)
Other Versions
Masters Edition (Common)
Goblin Digging Team
Goblin Digging Team Red (1)
Creature — Goblin (1/1)

Tap, Sacrifice Goblin Digging Team: Destroy target Wall.

Chronicles (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
The Dark (Common)
Goblin Flotilla
Goblin Flotilla 2Red (3)
Creature — Goblin (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

At the beginning of each combat, unless you pay Red, whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn.

Fallen Empires (Rare)
Goblin Grenade
Goblin Grenade Red (1)
Sorcery

As an additional cost to cast this spell, sacrifice a Goblin.

Goblin Grenade deals 5 damage to any target.

Fallen Empires (Common)
Other Versions
Masters Edition (Uncommon)
Magic 2012 (Uncommon)
Duel Decks: Merfolk vs. Goblins (Uncommon)
Jumpstart 2022 (Uncommon)
Goblin Hero
Goblin Hero 2Red (3)
Creature — Goblin (2/2)

The Dark (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Starter 1999 (Rare)
Starter 2000 (Common)
Goblin King
Goblin King 1RedRed (3)
Creature — Goblin (2/2)

Other Goblins get +1/+1 and have mountainwalk.

Revised Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Tenth Edition (Rare)
Secret Lair Drop (Rare)
Goblin Kites
Goblin Kites 1Red (2)
Enchantment

Red: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature.

Fallen Empires (Uncommon)
Goblin Rock Sled
Goblin Rock Sled 1Red (2)
Creature — Goblin (3/1)

Trample

Goblin Rock Sled doesn't untap during your untap step if it attacked during your last turn.

Goblin Rock Sled can't attack unless defending player controls a Mountain.

The Dark (Common)
Other Versions
Fourth Edition (Common)
Goblin Shrine
Goblin Shrine 1RedRed (3)
Enchantment — Aura

Enchant land

As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0.

When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.

Chronicles (Common)
Other Versions
The Dark (Common)
Masters Edition IV (Common)
Goblin War Drums
Goblin War Drums 2Red (3)
Enchantment

Creatures you control have menace. (They can't be blocked except by two or more creatures.)

Fallen Empires (Common)
Other Versions
Fifth Edition (Common)
Seventh Edition (Uncommon)
Masters 25 (Uncommon)
Goblin Warrens
Goblin Warrens 2Red (3)
Enchantment

2Red, Sacrifice two Goblins: Create three 1/1 red Goblin creature tokens.

Fallen Empires (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Masters Edition IV (Uncommon)
Goblin Wizard
Goblin Wizard 2RedRed (4)
Creature — Goblin Wizard (1/1)

Tap: You may put a Goblin permanent card from your hand onto the battlefield.

Red: Target Goblin gains protection from white until end of turn.

The Dark (Rare)
Other Versions
Masters Edition (Rare)
Goblins of the Flarg
Goblins of the Flarg Red (1)
Creature — Goblin Warrior (1/1)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

When you control a Dwarf, sacrifice Goblins of the Flarg.

Chronicles (Common)
Other Versions
The Dark (Common)
Masters Edition (Common)
Golgothian Sylex
Golgothian Sylex 4 (4)
Artifact

1, Tap: Each nontoken permanent with a name originally printed in the Antiquities expansion is sacrificed by its controller.

Antiquities (Rare)
Gosta Dirk
Gosta Dirk 3WhiteWhiteBlueBlue (7)
Legendary Creature — Human Warrior (4/4)

First strike

Creatures with islandwalk can be blocked as though they didn't have islandwalk.

Legends (Rare)
Granite Gargoyle
Granite Gargoyle 2Red (3)
Creature — Gargoyle (2/2)

Flying

Red: Granite Gargoyle gets +0/+1 until end of turn.

Revised Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Masters Edition (Uncommon)
Grapeshot Catapult
Grapeshot Catapult 4 (4)
Artifact Creature — Construct (2/3)

Tap: Grapeshot Catapult deals 1 damage to target creature with flying.

Antiquities (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Seventh Edition (Uncommon)
Masters Edition IV (Uncommon)
Grave Robbers
Grave Robbers 1BlackBlack (3)
Creature — Human Rogue (1/1)

Black, Tap: Exile target artifact card from a graveyard. You gain 2 life.

The Dark (Rare)
Gravity Sphere
Gravity Sphere 2Red (3)
World Enchantment

All creatures lose flying.

Legends (Rare)
Gray Ogre
Gray Ogre 2Red (3)
Creature — Ogre (2/2)

Revised Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Fourth Edition (Common)
Great Defender
Great Defender White (1)
Instant

Target creature gets +0/+X until end of turn, where X is its mana value.

Legends (Uncommon)
Great Wall
Great Wall 2White (3)
Enchantment

Creatures with plainswalk can be blocked as though they didn't have plainswalk.

Legends (Uncommon)
Greater Realm of Preservation
Greater Realm of Preservation 1White (2)
Enchantment

1White: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.

Legends (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Masters Edition (Uncommon)
Greed
Greed 3Black (4)
Enchantment

Black, Pay 2 life: Draw a card.

Legends (Rare)
Other Versions
Fourth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Commander 2013 Edition (Rare)
Commander 2021 (Uncommon)
Modern Horizons 2 (Uncommon)
Green Mana Battery
Green Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Green Mana Battery.

Tap, Remove any number of charge counters from Green Mana Battery: Add Green, then add an additional Green for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Green Ward
Green Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from green. This effect doesn't remove Green Ward.

Revised Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Fourth Edition (Uncommon)
Grizzly Bears
Grizzly Bears 1Green (2)
Creature — Bear (2/2)

Revised Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tenth Edition (Common)
Starter 1999 (Common)
Portal (Common)
Jumpstart: Historic Horizons (Common)
Guardian Angel
Guardian Angel Variable ColorlessWhite (1)
Instant

Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay 1 any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that permanent or player this turn.

Revised Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Guardian Beast
Guardian Beast 3Black (4)
Creature — Beast (2/4)

As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they have indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts.

Arabian Nights (Rare)
Other Versions
Masters Edition IV (Rare)
Gwendlyn Di Corci
Gwendlyn Di Corci BlueBlackBlackRed (4)
Legendary Creature — Human Rogue (3/5)

Tap: Target player discards a card at random. Activate only during your turn.

Legends (Rare)
Other Versions
Masters Edition III (Rare)
Halfdane
Halfdane 1WhiteBlueBlack (4)
Legendary Creature — Shapeshifter (3/3)

At the beginning of your upkeep, change Halfdane's base power and toughness to the power and toughness of target creature other than Halfdane until the end of your next upkeep.

Legends (Rare)
Other Versions
Masters Edition III (Rare)
Hammerheim
Hammerheim (0)
Legendary Land

Tap: Add Red.

Tap: Target creature loses all landwalk abilities until end of turn.

Legends (Uncommon)
Other Versions
Masters Edition III (Uncommon)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Hand of Justice
Hand of Justice 5White (6)
Creature — Avatar (2/6)

Tap, Tap three untapped white creatures you control: Destroy target creature.

Fallen Empires (Rare)
Other Versions
Masters Edition (Rare)
Hasran Ogress
Hasran Ogress BlackBlack (2)
Creature — Ogre (3/2)

Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay 2.

Chronicles (Common)
Other Versions
Arabian Nights (Common)
Masters Edition IV (Common)
Haunting Wind
Haunting Wind 3Black (4)
Enchantment

Whenever an artifact becomes tapped or a player activates an artifact's ability without Tap in its activation cost, Haunting Wind deals 1 damage to that artifact's controller.

Antiquities (Uncommon)
Havenwood Battleground
Havenwood Battleground (0)
Land

Havenwood Battleground enters the battlefield tapped.

Tap: Add Green.

Tap, Sacrifice Havenwood Battleground: Add GreenGreen.

Fallen Empires (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Beatdown Box Set (Uncommon)
Masters Edition II (Uncommon)
Commander 2014 (Uncommon)
Commander Anthology (Uncommon)
Hazezon Tamar
Hazezon Tamar 4RedGreenWhite (7)
Legendary Creature — Human Warrior (2/4)

When Hazezon Tamar enters the battlefield, create X 1/1 Sand Warrior creature tokens that are red, green, and white at the beginning of your next upkeep, where X is the number of lands you control at that time.

When Hazezon leaves the battlefield, exile all Sand Warriors.

Legends (Rare)
Other Versions
Masters Edition III (Rare)
Headless Horseman
Headless Horseman 2Black (3)
Creature — Zombie Knight (2/2)

Legends (Common)
Healing Salve
Healing Salve White (1)
Instant

Choose one —

• Target player gains 3 life.

• Prevent the next 3 damage that would be dealt to any target this turn.

Revised Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Mirage (Common)
Urza's Saga (Common)
Battle Royale Box Set (Common)
Duel Decks: Divine vs. Demonic (Common)
Masters Edition IV (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Heaven's Gate
Heaven's Gate White (1)
Instant

One or more target creatures become white until end of turn.

Legends (Uncommon)
Hell Swarm
Hell Swarm Black (1)
Instant

All creatures get -1/-0 until end of turn.

Legends (Common)
Hellfire
Hellfire 2BlackBlackBlack (5)
Sorcery

Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way.

Legends (Rare)
Other Versions
Masters Edition III (Rare)
Hell's Caretaker
Hell's Caretaker 3Black (4)
Creature — Horror (1/1)

Tap, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only during your upkeep.

Chronicles (Rare)
Other Versions
Ninth Edition (Rare)
Legends (Rare)
Masters 25 (Rare)
Helm of Chatzuk
Helm of Chatzuk 1 (1)
Artifact

1, Tap: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Revised Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Heroism
Heroism 2White (3)
Enchantment

Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays 2Red.

Fallen Empires (Uncommon)
Hidden Path
Hidden Path 2GreenGreenGreenGreen (6)
Enchantment

Green creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

The Dark (Rare)
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